139 lines
4.4 KiB
C#
139 lines
4.4 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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namespace MoreMountains.Tools
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{
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/// <summary>
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/// A class used to bind a slider to a MMDebugMenu
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/// </summary>
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public class MMDebugMenuItemSlider : MonoBehaviour
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{
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/// the possible modes this slider can operate on
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public enum Modes { Float, Int }
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[Header("Bindings")]
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/// the selected mode for this slider
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public Modes Mode = Modes.Float;
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/// the Slider to use to change the value
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public Slider TargetSlider;
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/// the text comp used to display the slider's name
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public Text SliderText;
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/// the text comp used to display the slider's value
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public Text SliderValueText;
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/// the target knob
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public Image SliderKnob;
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/// the line behind the knob
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public Image SliderLine;
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/// the value to remap the slider's 0 to
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public float RemapZero = 0f;
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/// the value to remap the slider's 1 to
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public float RemapOne = 1f;
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/// the name of the event bound to this slider
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public string SliderEventName = "Checkbox";
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/// the current slider value
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[MMReadOnly]
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public float SliderValue;
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/// the current slider int value
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[MMReadOnly]
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public int SliderValueInt;
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protected bool _valueSetThisFrame = false;
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protected bool _listening = false;
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/// <summary>
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/// On Awake we start listening for slider changes
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/// </summary>
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protected virtual void Awake()
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{
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TargetSlider.onValueChanged.AddListener(delegate { ValueChangeCheck(); });
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}
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/// <summary>
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/// Invoked when the slider value changes
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/// </summary>
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public void ValueChangeCheck()
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{
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if (_valueSetThisFrame)
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{
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_valueSetThisFrame = false;
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return;
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}
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bool valueChanged = true;
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SliderValue = MMMaths.Remap(TargetSlider.value, 0f, 1f, RemapZero, RemapOne);
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if (Mode == Modes.Int)
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{
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SliderValue = Mathf.Round(SliderValue);
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if (SliderValue == SliderValueInt)
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{
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valueChanged = false;
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}
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SliderValueInt = (int)SliderValue;
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}
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if (valueChanged)
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{
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UpdateValue(SliderValue);
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}
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TriggerSliderEvent(SliderValue);
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}
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protected virtual void UpdateValue(float newValue)
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{
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SliderValueText.text = (Mode == Modes.Int) ? newValue.ToString() : newValue.ToString("F3");
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}
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/// <summary>
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/// Triggers a slider event
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/// </summary>
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/// <param name="value"></param>
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protected virtual void TriggerSliderEvent(float value)
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{
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MMDebugMenuSliderEvent.Trigger(SliderEventName, value, MMDebugMenuSliderEvent.EventModes.FromSlider);
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}
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/// <summary>
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/// When we get a set slider event, we set our value
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/// </summary>
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/// <param name="sliderEventName"></param>
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/// <param name="value"></param>
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protected virtual void OnMMDebugMenuSliderEvent(string sliderEventName, float value, MMDebugMenuSliderEvent.EventModes eventMode)
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{
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if ((eventMode == MMDebugMenuSliderEvent.EventModes.SetSlider)
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&& (sliderEventName == SliderEventName))
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{
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_valueSetThisFrame = true;
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TargetSlider.value = MMMaths.Remap(value, RemapZero, RemapOne, 0f, 1f);
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UpdateValue(value);
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}
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}
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/// <summary>
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/// Starts listening for events
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/// </summary>
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public virtual void OnEnable()
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{
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if (!_listening)
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{
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MMDebugMenuSliderEvent.Register(OnMMDebugMenuSliderEvent);
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_listening = true;
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}
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}
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/// <summary>
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/// Stops listening for events
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/// </summary>
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public virtual void OnDestroy()
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{
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_listening = false;
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MMDebugMenuSliderEvent.Unregister(OnMMDebugMenuSliderEvent);
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}
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}
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}
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