50 lines
2.3 KiB
Plaintext
50 lines
2.3 KiB
Plaintext
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A more user friendly doc is available at http://nice-vibrations-docs.moremountains.com/
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Find out more about the asset at http://nice-vibrations.moremountains.com/
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Nice Vibrations v3.9
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## WHAT'S IN THE ASSET ?
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-------------------------
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The asset contains three main folders : Common, Demos, and ThirdParty.
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- As the name implies, Common contains all the scripts necessary for the mobile vibrations and gamepad rumble to work.
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You'll want to keep that folder in your game.
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- Demos contains a demo scene meant to be compiled for Android or iOS.
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It's recommended to keep that folder, but if you really want to, you can remove it safely.
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- ThirdParty contains an open source json parsing library used to convert AHAP files to Android Waveforms.
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You'll also want to keep that folder.
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- OlderVersions contains old releases of Nice Vibrations
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## HOW DO I ADD THIS TO MY GAME ?
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------------------------------
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You should probably go check out http://nice-vibrations-docs.moremountains.com/, there'll be more details.
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But basically all you need is to import the asset into your project, and you can instantly call the vibration
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methods from anywhere in your code.
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No need to add anything to your scenes.
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Nice Vibrations comes with universal methods (that will target both iOS and Android in one line, as well as gamepad rumble on PC/Console),
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or specific ones to get more tailored results on each platform.
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## IS THERE DOCUMENTATION SOMEWHERE ?
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-------------------------------------
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There is!
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There's a functional documentation at http://nice-vibrations-docs.moremountains.com/
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And a complete API documentation at http://nice-vibrations-docs.moremountains.com/API/
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## I STILL HAVE A QUESTION!
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---------------------------
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If something's still not clear, you can always drop me a line using the form at http://nice-vibrations.moremountains.com/.
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It's entirely possible that I forgot to document something, but please make sure you've read the documentation before filling this form.
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You can also please check the FAQ before sending me an email. Chances are, your question's answered right there.
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If it's not, then go ahead!
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Also, if you're asking for support, please send me your invoice number,
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along with your Unity version and the version of Nice Vibrations you're using, so I can help you best.
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