SamsonGame/Assets/Sources/Lean/Touch+/Examples/Line/10 Throw.unity

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NOTE: This feature requires the
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value: This shows you how the <color=#0FF>Target 3D</color> demo scene can
be modified to throw a <color=#0FF>Rigidbody2D</color> around the screen
with a power indicator following each finger. This is done by adding the
<color=#0FF>LeanManualTranslateRigidbody</color> component, and linking the
<color=#0FF>LeanDragLine</color> component's <color=#0FF>OnReleaseDelta</color>
event to the <color=#0FF>LeanManualTranslateRigidbody.TranslateWorld</color>
method.
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Release = Throw'
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