76 lines
1.5 KiB
Plaintext
76 lines
1.5 KiB
Plaintext
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struct DataPlayer
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@POD
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id : uint32
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name : string @default: ""
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end
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struct DataProgress
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@POD
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completed : uint32 @default: 0
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position : uint32 @default: 0
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sequence : uint32[] @default: []
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levelReward : DataLevelReward @default: {}
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end
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struct DataItem
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@POD
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amount : uint32
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protoId : uint32
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end
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struct DataOfflineReward
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@POD
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lastEntryTime : string @default: ""
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end
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struct DataDailyReward
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@POD
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nextRewardTime : string @default: ""
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lastEntryTime : string @default: ""
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dayIndex : uint32 @default: 0
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end
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struct DataTimeRewards
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@POD
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offline : DataOfflineReward @default: {}
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daily : DataDailyReward @default: {}
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end
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struct DataGame
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@cloneable
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extId : string
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player : DataPlayer @default: {}
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inventory : DataInventory @default:{}
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progress : DataProgress @default: {}
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timeRewards : DataTimeRewards @default: {}
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buffs : DataBuffs @default: {}
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end
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struct DataSave
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@POD
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local : DataGame
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remote : DataGame
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end
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struct DataInventory
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@POD
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purchased : DataItem[] @default:[]
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equipped : DataItem[] @default:[]
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end
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struct DataLevelReward
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@POD
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itemId : uint32 @default : 0
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progress : float @default : 0
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end
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struct DataBuff
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@POD
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type : EnumBuffType
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level : uint32 @default : 0
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end
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struct DataBuffs
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@POD
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buffs : DataBuff[] @default:[]
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end
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