using UnityEngine; namespace I2.Loc { public class CallbackNotification : MonoBehaviour { public void OnModifyLocalization() { if (string.IsNullOrEmpty(Localize.MainTranslation)) return; string PlayerColor = LocalizationManager.GetTranslation( "Color/Red" ); Localize.MainTranslation = Localize.MainTranslation.Replace("{PLAYER_COLOR}", PlayerColor); } } }