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chase fingers touching the screen.
The LeanChaseRigidbody2D
component is used to chase a world position, and the LeanMultiPosition
component is used to
update it via the LeanMultiPosition.OnPosition
event, which is is connected to the LeanChaseRigidbody2D.SetPosition
method.'
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value: This shows you how to make a Rigidbody2D chase the
fingers touching the screen. This is done using the LeanChaseRigidbody2D
component, where the chase position is driven using the LeanMultiPosition
and LeanConvertPosition components. The LeanMultiPosition.OnPosition
event is connected to the LeanConvertPosition.Convert
method. The LeanConvertPosition.OnPosition event is connected
to the LeanChaseRigidbody2D.SetPosition method.
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