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value: This shows you how LeanMultiDrag.OnDragDelta can
trigger LeanManualRotate.Rotate, allowing you to rotate
a GameObject along custom axes.
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value: drag = rotate
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value: This shows you how to continuously rotate an object based on the current
position of your finger relative to where it started touching the screen.
This is done using the LeanMultiPull component, and having
its OnVector event call the LeanManualRotate
component's RotateAB method.
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