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The SelectUsing
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The
new SelectUsingAlt setting is set to Raycast
3D, allowing fallback selection to 3D.
NOTE: Depending on
your scene setup, the selection type order may matter.'
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value: This shows you how the LeanPickable component can
be used to detect when you touch a GameObject without using the selection
system. This object can then be picked by making a new GameObject with the
LeanPick component, whose SelectScreenPosition
function can be called from a component that gives you a finger, like the
LeanFingerTap component's OnFinger
event used in this scene. This pick system doesn't require the LeanSelect/ByFinger
or LeanSelectable/ByFinger components to work, so it
can be used for more complex scenarios where normal selection alone isn't
enough.
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