SamsonGame/Assets/FacebookSDK/SDK/Editor/iOS/FBSDK+Internal.h

35 lines
1.6 KiB
Objective-C

// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// An internal header for declaring interfaces for internal methods in the FacebookSDK
// These are INTERNAL APIs that can change without warning and should not be used directly.
#import <Foundation/Foundation.h>
@interface FBSDKSettings(UnityInternal)
+ (NSString *)userAgentSuffix;
+ (void)setUserAgentSuffix:(NSString *)suffix;
@end
@interface FBSDKShareLinkContent (UnityInternal)
// Deprecated parameters for Feed Dialog - for usage with Unity only.
@property (nonatomic, copy) NSDictionary *feedParameters;
@end