143 lines
5.3 KiB
C#
143 lines
5.3 KiB
C#
using UnityEngine;
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using System;
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namespace MoreMountains.Tools
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{
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/// <summary>
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/// Int property setter
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/// </summary>
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public class MMPropertyLinkInt : MMPropertyLink
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{
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public Func<int> GetIntDelegate;
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public Action<int> SetIntDelegate;
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protected int _initialValue;
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protected int _newValue;
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/// <summary>
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/// On init we grab our initial value
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/// </summary>
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/// <param name="property"></param>
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public override void Initialization(MMProperty property)
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{
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base.Initialization(property);
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_initialValue = (int)GetPropertyValue(property);
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}
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/// <summary>
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/// Creates cached getter and setters for properties
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/// </summary>
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/// <param name="property"></param>
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public override void CreateGettersAndSetters(MMProperty property)
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{
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base.CreateGettersAndSetters(property);
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if (property.MemberType == MMProperty.MemberTypes.Property)
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{
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object firstArgument = (property.TargetScriptableObject == null) ? (object)property.TargetComponent : (object)property.TargetScriptableObject;
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if (property.MemberPropertyInfo.GetGetMethod() != null)
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{
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GetIntDelegate = (Func<int>)Delegate.CreateDelegate(typeof(Func<int>),
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firstArgument,
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property.MemberPropertyInfo.GetGetMethod());
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}
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if (property.MemberPropertyInfo.GetSetMethod() != null)
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{
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SetIntDelegate = (Action<int>)Delegate.CreateDelegate(typeof(Action<int>),
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firstArgument,
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property.MemberPropertyInfo.GetSetMethod());
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}
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_getterSetterInitialized = true;
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}
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}
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/// <summary>
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/// Gets the raw value of the property, a normalized float value, caching the operation if possible
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/// </summary>
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/// <param name="emitter"></param>
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/// <param name="property"></param>
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/// <returns></returns>
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public override object GetValue(MMPropertyEmitter emitter, MMProperty property)
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{
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return GetValueOptimized(property);
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}
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/// <summary>
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/// Sets the raw property value, float normalized, caching the operation if possible
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/// </summary>
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/// <param name="receiver"></param>
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/// <param name="property"></param>
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/// <param name="level"></param>
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public override void SetValue(MMPropertyReceiver receiver, MMProperty property, object newValue)
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{
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SetValueOptimized(property, (int)newValue);
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}
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/// <summary>
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/// Returns this property link's level between 0 and 1
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/// </summary>
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/// <param name="receiver"></param>
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/// <param name="property"></param>
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/// <param name="level"></param>
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/// <returns></returns>
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public override float GetLevel(MMPropertyEmitter emitter, MMProperty property)
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{
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float returnValue = GetValueOptimized(property);
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returnValue = MMMaths.Clamp(returnValue, emitter.IntRemapMinToZero, emitter.IntRemapMaxToOne, emitter.ClampMin, emitter.ClampMax);
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returnValue = MMMaths.Remap(returnValue, emitter.IntRemapMinToZero, emitter.IntRemapMaxToOne, 0f, 1f);
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emitter.Level = returnValue;
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return returnValue;
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}
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/// <summary>
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/// Sets the specified level
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/// </summary>
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/// <param name="receiver"></param>
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/// <param name="property"></param>
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/// <param name="level"></param>
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public override void SetLevel(MMPropertyReceiver receiver, MMProperty property, float level)
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{
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base.SetLevel(receiver, property, level);
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_newValue = (int)MMMaths.Remap(level, 0f, 1f, receiver.IntRemapZero, receiver.IntRemapOne);
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if (receiver.RelativeValue)
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{
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_newValue = _initialValue + _newValue;
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}
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SetValueOptimized(property, _newValue);
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}
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/// <summary>
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/// Gets either the cached value or the raw value
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/// </summary>
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/// <param name="property"></param>
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/// <returns></returns>
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protected virtual int GetValueOptimized(MMProperty property)
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{
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return _getterSetterInitialized ? GetIntDelegate() : (int)GetPropertyValue(property);
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}
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/// <summary>
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/// Sets either the cached value or the raw value
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/// </summary>
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/// <param name="property"></param>
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/// <param name="newValue"></param>
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protected virtual void SetValueOptimized(MMProperty property, int newValue)
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{
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if (_getterSetterInitialized)
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{
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SetIntDelegate(_newValue);
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}
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else
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{
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SetPropertyValue(property, _newValue);
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}
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}
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}
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}
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