SamsonGame/Assets/Sources/Lean/Touch+/Examples/Camera/One Finger Zoom.unity

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can be modified to allow zooming.
This is done by adding the <color=#0FF>LeanPinchZoom</color>
component to the camera GameObject.'
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pinch (ctrl + drag/wheel) = zoom'
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value: This shows you how to control camera zoom using a one finger drag up
or down gesture. This is done using the <color=#0FF>LeanPinchCamera</color>
for the camera zoom, and setting <color=#0FF>Use = ManuallyAddedFingers</color>
to disable the default pinch gesture to zoom. The <color=#0FF>LeanMultiDirection</color>
component is then used to detect the vertical (up & down) finger movement.
Its <color=#0FF>OnDelta</color> event sends the delta to the <color=#0FF>LeanPinchCamera.IncrementZoom</color>
method. You can control the drag direction using the <color=#0FF>Angle</color>
setting.
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