SamsonGame/Assets/Sources/Lean/Touch+/Examples/Constrain/08 Constrain Rigidbody2D.unity

1351 lines
38 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &4
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 1
m_BakeResolution: 50
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 0
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 0
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_MixedBakeMode: 1
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 0
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 0
--- !u!196 &5
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666666
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &370697361
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 370697366}
- component: {fileID: 370697365}
- component: {fileID: 370697362}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &370697362
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 370697361}
m_Enabled: 1
--- !u!20 &370697365
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 370697361}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 37
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &370697366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 370697361}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -30}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &497054365
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 497054371}
- component: {fileID: 497054367}
- component: {fileID: 497054366}
m_Layer: 0
m_Name: Visual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!61 &497054366
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 497054365}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.64, y: 0.64, z: 0.64, w: 0.64}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
newSize: {x: 16, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 1
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 15.8, y: 0.8}
m_EdgeRadius: 0
--- !u!212 &497054367
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 497054365}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: acc73d9fcd4c1f1418c2e41248a0bc6b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 1
m_Size: {x: 16, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &497054371
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 497054365}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.25, y: -0.5, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 1866595959}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &616902860
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 616902861}
- component: {fileID: 616902863}
- component: {fileID: 616902862}
m_Layer: 0
m_Name: Visual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &616902861
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 616902860}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1, y: -0.25, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 1866595959}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &616902862
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 616902860}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.64, y: 0.64, z: 0.64, w: 0.64}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
newSize: {x: 1, y: 6}
adaptiveTilingThreshold: 0.5
drawMode: 1
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.8, y: 5.8}
m_EdgeRadius: 0
--- !u!212 &616902863
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 616902860}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: acc73d9fcd4c1f1418c2e41248a0bc6b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 1
m_Size: {x: 1, y: 6}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &633400908
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 633400909}
- component: {fileID: 633400911}
- component: {fileID: 633400910}
m_Layer: 0
m_Name: Visual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &633400909
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 633400908}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.75, y: 0, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 1866595959}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &633400910
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 633400908}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.64, y: 0.64, z: 0.64, w: 0.64}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
newSize: {x: 6, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 1
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 5.8, y: 0.8}
m_EdgeRadius: 0
--- !u!212 &633400911
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 633400908}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: acc73d9fcd4c1f1418c2e41248a0bc6b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 1
m_Size: {x: 6, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &793533405
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 793533406}
- component: {fileID: 793533408}
- component: {fileID: 793533407}
m_Layer: 0
m_Name: Visual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &793533406
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 793533405}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.5, y: 0, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 1866595959}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &793533407
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 793533405}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.64, y: 0.64, z: 0.64, w: 0.64}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
newSize: {x: 1, y: 11}
adaptiveTilingThreshold: 0.5
drawMode: 1
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.8, y: 10.8}
m_EdgeRadius: 0
--- !u!212 &793533408
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 793533405}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: acc73d9fcd4c1f1418c2e41248a0bc6b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 1
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &803942590
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 803942595}
- component: {fileID: 803942593}
- component: {fileID: 803942594}
- component: {fileID: 803942592}
- component: {fileID: 803942591}
m_Layer: 0
m_Name: Red Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &803942591
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 803942590}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9e6d5128d6db88b47955b4a4998f57b7, type: 3}
m_Name:
m_EditorClassIdentifier:
Use:
Filter: 0
IgnoreStartedOverGui: 1
RequiredFingerCount: 0
RequiredMouseButtons: 0
RequiredSelectable: {fileID: 0}
Camera: {fileID: 0}
Damping: 10
--- !u!50 &803942592
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 803942590}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_Interpolate: 1
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 0
--- !u!212 &803942593
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 803942590}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: acc73d9fcd4c1f1418c2e41248a0bc6b, type: 3}
m_Color: {r: 1, g: 0, b: 0, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2.56, y: 2.56}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &803942594
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 803942590}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.64, y: 0.64, z: 0.64, w: 0.64}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
newSize: {x: 2.56, y: 2.56}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 2.3, y: 2.3}
m_EdgeRadius: 0
--- !u!4 &803942595
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 803942590}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1163689461
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 11438438, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_Text
value: 'This shows you how the <color=#0FF>LeanConstrainToColliders</color>
component can be used
to keep a GameObject within the boundary of
the specified colliders.'
objectReference: {fileID: 0}
- target: {fileID: 11448614, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_Text
value:
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMin.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMax.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_Pivot.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_Pivot.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 114457744909205792, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Text
value: This shows you how your <color=#0FF>Rigidbody2D</color> can be constrained
within a boundary. This is done by adding colliders to your boundary and
object, and using the <color=#0FF>LeanDragTranslateRigidbody2D</color> component
on your object.
objectReference: {fileID: 0}
- target: {fileID: 224356063559649096, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224363055373148510, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224363055373148510, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225251752922884782, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Alpha
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225251752922884782, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Interactable
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225251752922884782, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_BlocksRaycasts
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225261064821389912, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Alpha
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225261064821389912, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Interactable
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225261064821389912, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_BlocksRaycasts
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1907904612675879445, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Text
value: Drag = Move
objectReference: {fileID: 0}
- target: {fileID: 3842902602399203594, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3842902602399203594, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_LocalPosition.z
value: -30
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
--- !u!1 &1414437168
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1414437169}
- component: {fileID: 1414437171}
- component: {fileID: 1414437170}
m_Layer: 0
m_Name: Visual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1414437169
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1414437168}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.5, y: 0.25, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 1866595959}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &1414437170
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1414437168}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.64, y: 0.64, z: 0.64, w: 0.64}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
newSize: {x: 1, y: 6}
adaptiveTilingThreshold: 0.5
drawMode: 1
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.8, y: 5.8}
m_EdgeRadius: 0
--- !u!212 &1414437171
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1414437168}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: acc73d9fcd4c1f1418c2e41248a0bc6b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 1
m_Size: {x: 1, y: 6}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1650081524
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1650081526}
- component: {fileID: 1650081525}
- component: {fileID: 1650081527}
m_Layer: 0
m_Name: LeanTouch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1650081525
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650081524}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1fc98219a83dff145947365dc914d06e, type: 3}
m_Name:
m_EditorClassIdentifier:
listenForInput: 1
TapThreshold: 0.5
SwipeThreshold: 50
ReferenceDpi: 200
GuiLayers:
serializedVersion: 2
m_Bits: 32
RecordFingers: 1
RecordThreshold: 5
RecordLimit: 0
--- !u!4 &1650081526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650081524}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1650081527
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650081524}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 801d0d506e4503f4cb8729e3868bb030, type: 3}
m_Name:
m_EditorClassIdentifier:
pinchTwistKey: 306
movePivotKey: 308
multiDragKey: 308
fingerTexture: {fileID: 2800000, guid: 25c48be3a87ea0f489a6d41c9c9a2194, type: 3}
--- !u!1 &1866595957
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1866595959}
m_Layer: 0
m_Name: Boundary
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1866595959
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1866595957}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 10, y: 10, z: 1}
m_Children:
- {fileID: 1414437169}
- {fileID: 793533406}
- {fileID: 2048104570}
- {fileID: 497054371}
- {fileID: 633400909}
- {fileID: 616902861}
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2048104569
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2048104570}
- component: {fileID: 2048104572}
- component: {fileID: 2048104571}
m_Layer: 0
m_Name: Visual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2048104570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2048104569}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 1866595959}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &2048104571
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2048104569}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.64, y: 0.64, z: 0.64, w: 0.64}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
newSize: {x: 11, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 1
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 10.8, y: 0.8}
m_EdgeRadius: 0
--- !u!212 &2048104572
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2048104569}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: acc73d9fcd4c1f1418c2e41248a0bc6b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 1
m_Size: {x: 11, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0