SamsonGame/Assets/Sources/Lean/Touch/Examples/08 Finger Tap.unity

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value: This shows you how the <color=#0FF>LeanFingerTap</color> component can
be used to detect taps. A tap is defined as a finger that starts and stops
touching the screen within <color=#0FF>LeanTouch.TapThreshold</color> seconds,
and moves less than <color=#0FF>LeanTouch.SwipeThreshold</color> distance.
This component has many events that can be used to perform actions or send
information to other components. In this scene these events call the <color=#0FF>LeanFormatString.SetString</color>
function, which is used to display this information in the UI.
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