SamsonGame/Assets/Sources/Lean/Touch/Examples/Sidescroll2D.unity

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value: This shows you how to move a 2D camera in sidescrolling scenario. The
camera can be moved using the <color=#0FF>LeanDragCamera</color> component,
with a drag gesture. For movement like this, the <color=#0FF>LeanDragCamera.ScreenDepth
= DepthIntercept</color> setting can be used, with a <color=#0FF>Z = 0</color>
setting, because 2D games typically place everything on the XY plane with
a Z of 0.
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