SamsonGame/Assets/Sources/Lean/Transition/Methods/CanvasGroup/UnityEngine.CanvasGroup.asset

26 lines
1.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a5545acbf3507bc44ad0dbb5454900f1, type: 3}
m_Name: UnityEngine.CanvasGroup
m_EditorClassIdentifier:
entries:
- Title: Alpha
Template: {fileID: 11400000, guid: c0f6e40f2e6422d4a93fdf10f337a9fe, type: 2}
Contents: "PROPERTY\talpha\nDEFAULT\t = 1.0f\nATTRIBUTE\t[UnityEngine.Range(0.0f,
1.0f)]\nFSA\t\t[UnityEngine.Serialization.FormerlySerializedAs(\"Alpha\")]"
- Title: BlocksRaycasts
Template: {fileID: 11400000, guid: a0baa490276fd3545843e816259dc3c5, type: 2}
Contents: "PROPERTY\tblocksRaycasts\nDEFAULT\t = true\nFSA\t\t[UnityEngine.Serialization.FormerlySerializedAs(\"BlocksRaycasts\")]"
- Title: Interactable
Template: {fileID: 11400000, guid: a0baa490276fd3545843e816259dc3c5, type: 2}
Contents: "PROPERTY\tinteractable\nDEFAULT\t = true\nFSA\t\t[UnityEngine.Serialization.FormerlySerializedAs(\"Interactable\")]"