SamsonGame/Assets/Sources/unity-ui-extensions-master/Editor/TextPicEditor.cs

39 lines
1.5 KiB
C#

/// Credit drobina, w34edrtfg, playemgames
/// Sourced from - http://forum.unity3d.com/threads/sprite-icons-with-text-e-g-emoticons.265927/
using UnityEditor;
namespace UnityEngine.UI.Extensions
{
[CanEditMultipleObjects]
[CustomEditor(typeof(TextPic))]
public class TextPicEditor : UnityEditor.UI.TextEditor
{
private SerializedProperty ImageScalingFactorProp;
private SerializedProperty hyperlinkColorProp;
private SerializedProperty imageOffsetProp;
private SerializedProperty iconList;
protected override void OnEnable()
{
base.OnEnable();
ImageScalingFactorProp = serializedObject.FindProperty("ImageScalingFactor");
hyperlinkColorProp = serializedObject.FindProperty("hyperlinkColor");
imageOffsetProp = serializedObject.FindProperty("imageOffset");
iconList = serializedObject.FindProperty("inspectorIconList");
}
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
serializedObject.Update();
EditorGUILayout.PropertyField(imageOffsetProp, new GUIContent("Image Offset"));
EditorGUILayout.PropertyField(ImageScalingFactorProp, new GUIContent("Image Scaling Factor"));
EditorGUILayout.PropertyField(hyperlinkColorProp, new GUIContent("Hyperlink Color"));
EditorGUILayout.PropertyField(iconList, new GUIContent("Icon List"), true);
serializedObject.ApplyModifiedProperties();
}
}
}