24 lines
463 B
C#
24 lines
463 B
C#
using UnityEngine;
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public class SectionPreview : BaseShopSectionPreview
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{
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public override bool IsActive { get; }
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private Transform _view;
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private GameObject _lastItem;
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private GameObject _item;
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public void ChangeItem(GameObject item)
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{
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}
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public override void Show(bool skipAnimation = true)
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{
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}
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public override void Hide(bool skipAnimation = true)
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{
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}
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} |