SamsonGame/Assets/Scripts/Managers/Sounds/SoundsManager.cs.meta

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: 391f6f7b23dd1de41876be5e05212f64
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: