214 lines
7.8 KiB
C#
214 lines
7.8 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace MoreMountains.NiceVibrations
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{
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public class CarDemoManager : DemoManager
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{
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[Header("Control")]
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public MMKnob Knob;
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public float MinimumKnobValue = 0.1f;
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public float MaximumPowerDuration = 10f;
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public float ChargingSpeed = 2f;
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public float CarSpeed = 0f;
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public float Power;
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public float StartClickDuration = 0.2f;
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public float DentDuration = 0.10f;
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public List<float> Dents;
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[Header("Car")]
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public AudioSource CarEngineAudioSource;
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public Transform LeftWheel;
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public Transform RightWheel;
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public RectTransform CarBody;
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public Vector3 WheelRotationSpeed = new Vector3(0f, 0f, 50f);
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[Header("UI")]
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public GameObject ReloadingPrompt;
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public AnimationCurve StartClickCurve;
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public MMProgressBar PowerBar;
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public List<PowerBarElement> SpeedBars;
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public Color ActiveColor;
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public Color InactiveColor;
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[Header("Debug")]
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public bool _carStarted = false;
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public float _carStartedAt = 0f;
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public float _lastStartClickAt = 0f;
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protected float _knobValueLastFrame;
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protected float _lastDentAt = 0f;
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protected float _knobValue;
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protected Vector3 _initialCarPosition;
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protected Vector3 _carPosition;
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protected virtual void Awake()
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{
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Power = MaximumPowerDuration;
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ReloadingPrompt.SetActive(false);
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_initialCarPosition = CarBody.localPosition;
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}
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protected virtual void Update()
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{
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HandlePower();
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UpdateCar();
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UpdateUI();
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_knobValueLastFrame = Knob.Value;
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}
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protected virtual void HandlePower()
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{
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_knobValue = Knob.Active ? Knob.Value : 0f;
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if (!_carStarted)
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{
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if ((_knobValue > MinimumKnobValue) && (Knob.Active))
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{
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_carStarted = true;
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_carStartedAt = Time.time;
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_lastStartClickAt = Time.time;
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MMVibrationManager.ContinuousHaptic(_knobValue, _knobValue, MaximumPowerDuration, HapticTypes.MediumImpact, this, false, -1, false);
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CarEngineAudioSource.Play();
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}
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else
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{
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Power += Time.deltaTime * ChargingSpeed;
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Power = Mathf.Clamp(Power, 0f, MaximumPowerDuration);
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if (Power == MaximumPowerDuration)
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{
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Knob.SetActive(true);
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Knob._rectTransform.localScale = Vector3.one ;
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ReloadingPrompt.SetActive(false);
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}
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else
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{
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if (!Knob.Active)
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{
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Knob.SetValue(CarSpeed);
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}
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}
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}
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}
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else
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{
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if (Time.time - _carStartedAt > MaximumPowerDuration)
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{
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_carStarted = false;
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Knob.SetActive(false);
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Knob._rectTransform.localScale = Vector3.one * 0.9f;
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ReloadingPrompt.SetActive(true);
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}
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else
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{
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if (_knobValue > MinimumKnobValue)
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{
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Power -= Time.deltaTime;
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Power = Mathf.Clamp(Power, 0f, MaximumPowerDuration);
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MMVibrationManager.UpdateContinuousHaptic(_knobValue, _knobValue, true);
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if (Power <= 0f)
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{
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_carStarted = false;
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Knob.SetActive(false);
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Knob._rectTransform.localScale = Vector3.one * 0.9f;
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ReloadingPrompt.SetActive(true);
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}
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}
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else
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{
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_carStarted = false;
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_lastStartClickAt = Time.time;
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MMVibrationManager.StopContinuousHaptic(true);
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}
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}
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}
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}
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protected virtual void UpdateCar()
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{
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float targetSpeed = _carStarted ? NiceVibrationsDemoHelpers.Remap(Knob.Value, MinimumKnobValue, 1f, 0f, 1f) : 0f;
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CarSpeed = Mathf.Lerp(CarSpeed, targetSpeed, Time.deltaTime * 1f);
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CarEngineAudioSource.volume = CarSpeed;
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CarEngineAudioSource.pitch = NiceVibrationsDemoHelpers.Remap(CarSpeed, 0f, 1f, 0.5f, 1.25f);
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LeftWheel.Rotate(CarSpeed * Time.deltaTime * WheelRotationSpeed, Space.Self);
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RightWheel.Rotate(CarSpeed * Time.deltaTime * WheelRotationSpeed, Space.Self);
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_carPosition.x = _initialCarPosition.x + 0f;
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_carPosition.y = _initialCarPosition.y + 10 * CarSpeed * Mathf.PerlinNoise(Time.time * 10f, CarSpeed * 10f);
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_carPosition.z = 0f;
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CarBody.localPosition = _carPosition;
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}
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protected virtual void UpdateUI()
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{
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if (Knob.Active)
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{
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// start dent
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if (Time.time - _lastStartClickAt < StartClickDuration)
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{
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float elapsedTime = StartClickCurve.Evaluate((Time.time - _lastStartClickAt) * (1 / StartClickDuration));
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Knob._rectTransform.localScale = Vector3.one + Vector3.one * elapsedTime * 0.05f;
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Knob._image.color = Color.Lerp(ActiveColor, Color.white, elapsedTime);
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}
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// other dents
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foreach (float f in Dents)
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{
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if (((_knobValue >= f) && (_knobValueLastFrame < f)) || ((_knobValue <= f) && (_knobValueLastFrame > f)))
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{
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_lastDentAt = Time.time;
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break;
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}
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}
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if (Time.time - _lastDentAt < DentDuration)
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{
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float elapsedTime = StartClickCurve.Evaluate((Time.time - _lastDentAt) * (1 / DentDuration));
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Knob._rectTransform.localScale = Vector3.one + Vector3.one * elapsedTime * 0.02f;
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Knob._image.color = Color.Lerp(ActiveColor, Color.white, elapsedTime * 0.05f);
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if (MMVibrationManager.iOS())
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{
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MMVibrationManager.TransientHaptic(0.4f, 1f);
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}
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}
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}
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// gas bar
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PowerBar.UpdateBar(Power, 0f, MaximumPowerDuration);
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// power bars
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if (CarSpeed <= 0.1f)
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{
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for (int i = 0; i < SpeedBars.Count; i++)
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{
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SpeedBars[i].SetActive(false);
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}
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}
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else
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{
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int barsAmount = (int)(CarSpeed * 5f);
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for (int i = 0; i < SpeedBars.Count; i++)
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{
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if (i <= barsAmount)
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{
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SpeedBars[i].SetActive(true);
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}
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else
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{
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SpeedBars[i].SetActive(false);
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}
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}
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}
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}
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}
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}
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