SamsonGame/Assets/Sources/I2/Localization/Scripts/Configurables/PersistentStorage.cs

286 lines
10 KiB
C#

using System;
using System.Globalization;
using System.IO;
using System.Text;
using UnityEngine;
namespace I2.Loc
{
public static class PersistentStorage
{
static I2CustomPersistentStorage mStorage;
public enum eFileType { Raw, Persistent, Temporal, Streaming }
#region PlayerPrefs
public static void SetSetting_String(string key, string value)
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
mStorage.SetSetting_String(key, value);
}
public static string GetSetting_String(string key, string defaultValue)
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
return mStorage.GetSetting_String(key, defaultValue);
}
public static void DeleteSetting(string key)
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
mStorage.DeleteSetting(key);
}
public static bool HasSetting( string key )
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
return mStorage.HasSetting(key);
}
public static void ForceSaveSettings()
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
mStorage.ForceSaveSettings();
}
#endregion
#region File Management
public static bool CanAccessFiles()
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
return mStorage.CanAccessFiles();
}
public static bool SaveFile(eFileType fileType, string fileName, string data, bool logExceptions = true)
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
return mStorage.SaveFile(fileType, fileName, data, logExceptions);
}
public static string LoadFile(eFileType fileType, string fileName, bool logExceptions=true)
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
return mStorage.LoadFile(fileType, fileName, logExceptions);
}
public static bool DeleteFile(eFileType fileType, string fileName, bool logExceptions = true)
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
return mStorage.DeleteFile(fileType, fileName, logExceptions);
}
public static bool HasFile(eFileType fileType, string fileName, bool logExceptions = true)
{
if (mStorage == null) mStorage = new I2CustomPersistentStorage();
return mStorage.HasFile(fileType, fileName, logExceptions);
}
#endregion
}
public abstract class I2BasePersistentStorage
{
#region PlayerPrefs
public virtual void SetSetting_String(string key, string value)
{
try
{
// Use PlayerPrefs, but if the data is bigger than the limit, split it into multiple entries
var len = value.Length;
int maxLength = 8000;
if (len<=maxLength)
{
PlayerPrefs.SetString(key, value);
}
else
{
int numSections = Mathf.CeilToInt(len / (float)maxLength);
for (int i=0; i<numSections; ++i)
{
int iStart = maxLength * i;
PlayerPrefs.SetString($"[I2split]{i}{key}", value.Substring(iStart, Mathf.Min(maxLength, len-iStart)));
}
PlayerPrefs.SetString(key, "[$I2#@div$]" + numSections);
}
}
catch (Exception) { Debug.LogError("Error saving PlayerPrefs " + key); }
}
public virtual string GetSetting_String(string key, string defaultValue)
{
try
{
var data = PlayerPrefs.GetString(key, defaultValue);
// Check if the data is splitted, if so, concat all the sections
if (!string.IsNullOrEmpty(data) && data.StartsWith("[I2split]", StringComparison.Ordinal))
{
int nSections = int.Parse(data.Substring("[I2split]".Length), CultureInfo.InvariantCulture);
data = "";
for (int i=0; i<nSections; ++i)
{
data += PlayerPrefs.GetString($"[I2split]{i}{key}", "");
}
}
return data;
}
catch (Exception)
{
Debug.LogError("Error loading PlayerPrefs " + key);
return defaultValue;
}
}
public virtual void DeleteSetting( string key)
{
try
{
var data = PlayerPrefs.GetString(key, null);
// If the data is splitted, delete each section as well
if (!string.IsNullOrEmpty(data) && data.StartsWith("[I2split]", StringComparison.Ordinal))
{
int nSections = int.Parse(data.Substring("[I2split]".Length), CultureInfo.InvariantCulture);
for (int i = 0; i < nSections; ++i)
{
PlayerPrefs.DeleteKey($"[I2split]{i}{key}");
}
}
PlayerPrefs.DeleteKey(key);
}
catch (Exception)
{
Debug.LogError("Error deleting PlayerPrefs " + key);
}
}
public virtual void ForceSaveSettings()
{
PlayerPrefs.Save();
}
public virtual bool HasSetting(string key)
{
return PlayerPrefs.HasKey(key);
}
#endregion
#region Files
public virtual bool CanAccessFiles()
{
#if UNITY_SWITCH || UNITY_WSA
return false;
#else
return true;
#endif
}
string UpdateFilename(PersistentStorage.eFileType fileType, string fileName)
{
switch (fileType)
{
case PersistentStorage.eFileType.Persistent: fileName = Application.persistentDataPath + "/" + fileName; break;
case PersistentStorage.eFileType.Temporal: fileName = Application.temporaryCachePath + "/" + fileName; break;
case PersistentStorage.eFileType.Streaming: fileName = Application.streamingAssetsPath + "/" + fileName; break;
}
return fileName;
}
public virtual bool SaveFile(PersistentStorage.eFileType fileType, string fileName, string data, bool logExceptions = true)
{
if (!CanAccessFiles())
return false;
try
{
fileName = UpdateFilename(fileType, fileName);
File.WriteAllText(fileName, data, Encoding.UTF8);
return true;
}
catch (Exception e)
{
if (logExceptions)
Debug.LogError("Error saving file '" + fileName + "'\n" + e);
return false;
}
}
public virtual string LoadFile(PersistentStorage.eFileType fileType, string fileName, bool logExceptions = true)
{
if (!CanAccessFiles())
return null;
try
{
fileName = UpdateFilename(fileType, fileName);
return File.ReadAllText(fileName, Encoding.UTF8);
}
catch (Exception e)
{
if (logExceptions)
Debug.LogError("Error loading file '" + fileName + "'\n" + e);
return null;
}
}
public virtual bool DeleteFile(PersistentStorage.eFileType fileType, string fileName, bool logExceptions = true)
{
if (!CanAccessFiles())
return false;
try
{
fileName = UpdateFilename(fileType, fileName);
File.Delete(fileName);
return true;
}
catch (Exception e)
{
if (logExceptions)
Debug.LogError("Error deleting file '" + fileName + "'\n" + e);
return false;
}
}
public virtual bool HasFile(PersistentStorage.eFileType fileType, string fileName, bool logExceptions = true)
{
if (!CanAccessFiles())
return false;
try
{
fileName = UpdateFilename(fileType, fileName);
return File.Exists(fileName);
}
catch (Exception e)
{
if (logExceptions) Debug.LogError("Error requesting file '" + fileName + "'\n" + e);
return false;
}
}
#endregion
}
public class I2CustomPersistentStorage : I2BasePersistentStorage
{
//public override void SetSetting_String(string key, string value)
//public override string GetSetting_String(string key, string defaultValue)
//public override void DeleteSetting(string key)
//public override void ForceSaveSettings()
//public override bool HasSetting(string key)
//public virtual bool CanAccessFiles();
//public override bool SaveFile(PersistentStorage.eFileType fileType, string fileName, string data, bool logExceptions = true);
//public override string LoadFile(PersistentStorage.eFileType fileType, string fileName, bool logExceptions = true);
//public override bool DeleteFile(PersistentStorage.eFileType fileType, string fileName, bool logExceptions = true);
//public override bool HasFile(PersistentStorage.eFileType fileType, string fileName, bool logExceptions = true);
}
}