TiledTerrain/Assets/Tile Terrain/Runtime/SizeOption.cs

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2024-08-28 11:22:57 +03:00
using UnityEngine;
namespace BitGames.Terrain
{
public readonly struct SizeOption
{
public readonly int TextureSize;
public SizeOption(int textureSize)
{
TextureSize = textureSize;
}
}
}