TiledTerrain/Assets/Tile Terrain/Runtime/BitGames.Terrain.Runtime.as...

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{
"name": "BitGames.Terrain.Runtime",
"rootNamespace": "BitGames.Terrain",
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}