hellbound/Assets/Sources/Feel/MMTools/Tools/MMAnimation/MMRagdollerIgnore.cs

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2021-11-26 11:16:25 +03:00
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace MoreMountains.Tools
{
/// <summary>
/// Add this class to objects you'd like to be unaffected by the MMRagdoller (like weapons for example)
/// </summary>
[AddComponentMenu("More Mountains/Tools/Animation/MMRagdollerIgnore")]
public class MMRagdollerIgnore : MonoBehaviour
{
}
}