hellbound/Assets/Sources/Feel/MMTools/Tools/MMDebugMenu/Scripts/Events/MMDebugMenuSliderEvent.cs

30 lines
893 B
C#
Raw Permalink Normal View History

2021-11-26 11:16:25 +03:00
using UnityEngine;
namespace MoreMountains.Tools
{
/// <summary>
/// An event used to broadcast slider events from a MMDebugMenu
/// </summary>
public struct MMDebugMenuSliderEvent
{
public enum EventModes { FromSlider, SetSlider }
public delegate void Delegate(string sliderEventName, float value, EventModes eventMode = EventModes.FromSlider);
static private event Delegate OnEvent;
static public void Register(Delegate callback)
{
OnEvent += callback;
}
static public void Unregister(Delegate callback)
{
OnEvent -= callback;
}
static public void Trigger(string sliderEventName, float value, EventModes eventMode = EventModes.FromSlider)
{
OnEvent?.Invoke(sliderEventName, value, eventMode);
}
}
}