22 lines
412 B
C#
22 lines
412 B
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
using UnityEngine.UI;
|
|||
|
|
|||
|
namespace MoreMountains.NiceVibrations
|
|||
|
{
|
|||
|
public class BallDemoManager : DemoManager
|
|||
|
{
|
|||
|
|
|||
|
[Header("Ball")]
|
|||
|
public Vector2 Gravity = new Vector2(0, -30f);
|
|||
|
|
|||
|
protected virtual void Start()
|
|||
|
{
|
|||
|
Physics2D.gravity = Gravity;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
}
|
|||
|
}
|