hellbound/Assets/Sources/I2/Localization/Scripts/Google/TranslationJob.cs

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2021-11-26 11:16:25 +03:00
using System;
using System.Collections.Generic;
using UnityEngine.Networking;
namespace I2.Loc
{
using TranslationDictionary = Dictionary<string, TranslationQuery>;
public class TranslationJob : IDisposable
{
public eJobState mJobState = eJobState.Running;
public enum eJobState { Running, Succeeded, Failed }
public virtual eJobState GetState() { return mJobState; }
public virtual void Dispose() { }
}
public class TranslationJob_WWW : TranslationJob
{
public UnityWebRequest www;
public override void Dispose()
{
if (www!=null)
www.Dispose();
www = null;
}
}
}