hellbound/Assets/Sources/I2/Localization/Scripts/Google/TranslationJob_WEB.cs

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C#
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2021-11-26 11:16:25 +03:00
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityEngine.Networking;
namespace I2.Loc
{
using TranslationDictionary = Dictionary<string, TranslationQuery>;
public class TranslationJob_WEB : TranslationJob_WWW
{
TranslationDictionary _requests;
GoogleTranslation.fnOnTranslationReady _OnTranslationReady;
public string mErrorMessage;
string mCurrentBatch_ToLanguageCode;
string mCurrentBatch_FromLanguageCode;
List<string> mCurrentBatch_Text;
List<KeyValuePair<string, string>> mQueries;
public TranslationJob_WEB(TranslationDictionary requests, GoogleTranslation.fnOnTranslationReady OnTranslationReady)
{
_requests = requests;
_OnTranslationReady = OnTranslationReady;
FindAllQueries();
ExecuteNextBatch();
}
void FindAllQueries()
{
mQueries = new List<KeyValuePair<string, string>>();
foreach (var kvp in _requests)
{
foreach (var langCode in kvp.Value.TargetLanguagesCode)
{
mQueries.Add(new KeyValuePair<string, string>(kvp.Value.OrigText, kvp.Value.LanguageCode+":"+langCode));
}
}
mQueries.Sort((a, b) => a.Value.CompareTo(b.Value));
}
void ExecuteNextBatch()
{
if (mQueries.Count==0)
{
mJobState = eJobState.Succeeded;
return;
}
mCurrentBatch_Text = new List<string>();
string lastLangCode = null;
int maxLength = 200;
var sb = new StringBuilder();
int i;
for (i=0; i<mQueries.Count; ++i)
{
var text = mQueries[i].Key;
var langCode = mQueries[i].Value;
if (lastLangCode==null || langCode==lastLangCode)
{
if (i != 0)
sb.Append("|||");
sb.Append(text);
mCurrentBatch_Text.Add(text);
lastLangCode = langCode;
}
if (sb.Length > maxLength)
break;
}
mQueries.RemoveRange(0, i);
var fromtoLang = lastLangCode.Split(':');
mCurrentBatch_FromLanguageCode = fromtoLang[0];
mCurrentBatch_ToLanguageCode = fromtoLang[1];
string url = string.Format ("http://www.google.com/translate_t?hl=en&vi=c&ie=UTF8&oe=UTF8&submit=Translate&langpair={0}|{1}&text={2}", mCurrentBatch_FromLanguageCode, mCurrentBatch_ToLanguageCode, Uri.EscapeUriString( sb.ToString() ));
Debug.Log(url);
www = UnityWebRequest.Get(url);
I2Utils.SendWebRequest(www);
}
public override eJobState GetState()
{
if (www != null && www.isDone)
{
ProcessResult(www.downloadHandler.data, www.error);
www.Dispose();
www = null;
}
if (www == null)
{
ExecuteNextBatch();
}
return mJobState;
}
public void ProcessResult(byte[] bytes, string errorMsg)
{
if (string.IsNullOrEmpty(errorMsg))
{
var wwwText = Encoding.UTF8.GetString(bytes, 0, bytes.Length); //www.text
var result = ParseTranslationResult(wwwText, "aab");
//errorMsg = GoogleTranslation.ParseTranslationResult(wwwText, _requests);
Debug.Log(result);
if (string.IsNullOrEmpty(errorMsg))
{
if (_OnTranslationReady != null)
_OnTranslationReady(_requests, null);
return;
}
}
mJobState = eJobState.Failed;
mErrorMessage = errorMsg;
}
string ParseTranslationResult( string html, string OriginalText )
{
try
{
// This is a Hack for reading Google Translation while Google doens't change their response format
int iStart = html.IndexOf("TRANSLATED_TEXT='", StringComparison.Ordinal) + "TRANSLATED_TEXT='".Length;
int iEnd = html.IndexOf("';var", iStart, StringComparison.Ordinal);
string Translation = html.Substring( iStart, iEnd-iStart);
// Convert to normalized HTML
Translation = Regex.Replace(Translation, @"\\x([a-fA-F0-9]{2})",
match => char.ConvertFromUtf32(int.Parse(match.Groups[1].Value, NumberStyles.HexNumber)));
// Convert ASCII Characters
Translation = Regex.Replace(Translation, @"&#(\d+);",
match => char.ConvertFromUtf32(int.Parse(match.Groups[1].Value)));
Translation = Translation.Replace("<br>", "\n");
if (OriginalText.ToUpper()==OriginalText)
Translation = Translation.ToUpper();
else
if (GoogleTranslation.UppercaseFirst(OriginalText)==OriginalText)
Translation = GoogleTranslation.UppercaseFirst(Translation);
else
if (GoogleTranslation.TitleCase(OriginalText)==OriginalText)
Translation = GoogleTranslation.TitleCase(Translation);
return Translation;
}
catch (Exception ex)
{
Debug.LogError(ex.Message);
return string.Empty;
}
}
}
}