1463 lines
42 KiB
Plaintext
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value: 'This shows you how to make an orbiting camera using the <color=#0FF>LeanPitchYaw</color>
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component.
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The rotation is updated using the <color=#0FF>LeanMultiDrag</color>
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component, where the <color=#0FF>LeanMultiDrag.OnDragDelta</color> event
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is
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connected to the <color=#0FF>LeanPitchYaw.Rotate</color> method, which will
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update the <color=#0FF>Pitch</color> and <color=#0FF>Yaw</color> values.'
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value: This shows you how to orbit the camera around a 3D point when you drag
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across the screen. This is done by making a new <color=#0FF>GameObject</color>
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called <color=#0FF>"Camera Pivot"</color>, and adding the <color=#0FF>LeanMultiSet</color>
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and <color=#0FF>LeanPitchYaw</color> components to it. You then connect the
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