hellbound/Assets/Sources/Lean/Touch+/Examples/Follow/03 Waypoints.unity

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screen.
The <color=#0FF>LeanChase</color> component is used to chase
a world position, and the <color=#0FF>LeanMultiPosition</color> component
is used to
update it via the <color=#0FF>LeanMultiPosition.OnPosition</color>
event, which is is connected to the <color=#0FF>LeanChase.SetPosition</color>
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value: This shows you how to make an object follow different waypoints when
you press a button. This is done by placing a <color=#0FF>Transform</color>
in the scene, and having the button's event set the <color=#0FF>LeanChase.Destination</color>
value to the specified waypoint. The GameObject with the LeanChase component
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