hellbound/Assets/Scripts/Game/UI/ItemPreview/SectionPreview.cs

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2021-11-26 11:16:25 +03:00
using UnityEngine;
public class SectionPreview : BaseShopSectionPreview
{
public override bool IsActive { get; }
private Transform _view;
private GameObject _lastItem;
private GameObject _item;
public void ChangeItem(GameObject item)
{
}
public override void Show(bool skipAnimation = true)
{
}
public override void Hide(bool skipAnimation = true)
{
}
}