hellbound/Assets/Sources/I2/Localization/Examples/Common/Scripts/NGUI_LanguagePopup.cs

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2021-11-26 11:16:25 +03:00
using UnityEngine;
// This class is an example of how to setup a Popup with all the languages in NGUI
#if NGUI
namespace I2.Loc
{
public class NGUI_LanguagePopup : MonoBehaviour
{
public LanguageSource Source;
void Start ()
{
UIPopupList mList = GetComponent<UIPopupList>();
mList.items = Source.mSource.GetLanguages();
EventDelegate.Add(mList.onChange, OnValueChange);
int idx = mList.items.IndexOf(LocalizationManager.CurrentLanguage);
mList.value = mList.items[idx>=0 ? idx : 0];
}
public void OnValueChange ()
{
LocalizationManager.CurrentLanguage = UIPopupList.current.value;
}
}
}
#endif