hellbound/Assets/Sources/I2/Localization/Scripts/Google/TranslationJob_GET.cs

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2021-11-26 11:16:25 +03:00
using System.Collections.Generic;
using System.Text;
using UnityEngine.Networking;
namespace I2.Loc
{
using TranslationDictionary = Dictionary<string, TranslationQuery>;
public class TranslationJob_GET : TranslationJob_WWW
{
TranslationDictionary _requests;
GoogleTranslation.fnOnTranslationReady _OnTranslationReady;
List<string> mQueries;
public string mErrorMessage;
public TranslationJob_GET(TranslationDictionary requests, GoogleTranslation.fnOnTranslationReady OnTranslationReady)
{
_requests = requests;
_OnTranslationReady = OnTranslationReady;
mQueries = GoogleTranslation.ConvertTranslationRequest(requests, true);
GetState();
}
void ExecuteNextQuery()
{
if (mQueries.Count == 0)
{
mJobState = eJobState.Succeeded;
return;
}
int lastQuery = mQueries.Count - 1;
var query = mQueries[lastQuery];
mQueries.RemoveAt(lastQuery);
string url = $"{LocalizationManager.GetWebServiceURL()}?action=Translate&list={query}";
www = UnityWebRequest.Get(url);
I2Utils.SendWebRequest(www);
}
public override eJobState GetState()
{
if (www != null && www.isDone)
{
ProcessResult(www.downloadHandler.data, www.error);
www.Dispose();
www = null;
}
if (www==null)
{
ExecuteNextQuery();
}
return mJobState;
}
public void ProcessResult(byte[] bytes, string errorMsg)
{
if (string.IsNullOrEmpty(errorMsg))
{
var wwwText = Encoding.UTF8.GetString(bytes, 0, bytes.Length); //www.text
errorMsg = GoogleTranslation.ParseTranslationResult(wwwText, _requests);
if (string.IsNullOrEmpty(errorMsg))
{
if (_OnTranslationReady!=null)
_OnTranslationReady(_requests, null);
return;
}
}
mJobState = eJobState.Failed;
mErrorMessage = errorMsg;
}
}
}