169 lines
5.9 KiB
C#
169 lines
5.9 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Text.RegularExpressions;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace I2.Loc
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{
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using TranslationDictionary = Dictionary<string, TranslationQuery>;
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public class TranslationJob_WEB : TranslationJob_WWW
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{
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TranslationDictionary _requests;
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GoogleTranslation.fnOnTranslationReady _OnTranslationReady;
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public string mErrorMessage;
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string mCurrentBatch_ToLanguageCode;
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string mCurrentBatch_FromLanguageCode;
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List<string> mCurrentBatch_Text;
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List<KeyValuePair<string, string>> mQueries;
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public TranslationJob_WEB(TranslationDictionary requests, GoogleTranslation.fnOnTranslationReady OnTranslationReady)
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{
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_requests = requests;
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_OnTranslationReady = OnTranslationReady;
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FindAllQueries();
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ExecuteNextBatch();
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}
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void FindAllQueries()
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{
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mQueries = new List<KeyValuePair<string, string>>();
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foreach (var kvp in _requests)
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{
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foreach (var langCode in kvp.Value.TargetLanguagesCode)
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{
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mQueries.Add(new KeyValuePair<string, string>(kvp.Value.OrigText, kvp.Value.LanguageCode+":"+langCode));
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}
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}
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mQueries.Sort((a, b) => a.Value.CompareTo(b.Value));
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}
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void ExecuteNextBatch()
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{
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if (mQueries.Count==0)
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{
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mJobState = eJobState.Succeeded;
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return;
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}
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mCurrentBatch_Text = new List<string>();
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string lastLangCode = null;
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int maxLength = 200;
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var sb = new StringBuilder();
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int i;
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for (i=0; i<mQueries.Count; ++i)
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{
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var text = mQueries[i].Key;
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var langCode = mQueries[i].Value;
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if (lastLangCode==null || langCode==lastLangCode)
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{
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if (i != 0)
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sb.Append("|||");
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sb.Append(text);
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mCurrentBatch_Text.Add(text);
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lastLangCode = langCode;
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}
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if (sb.Length > maxLength)
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break;
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}
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mQueries.RemoveRange(0, i);
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var fromtoLang = lastLangCode.Split(':');
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mCurrentBatch_FromLanguageCode = fromtoLang[0];
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mCurrentBatch_ToLanguageCode = fromtoLang[1];
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string url = string.Format ("http://www.google.com/translate_t?hl=en&vi=c&ie=UTF8&oe=UTF8&submit=Translate&langpair={0}|{1}&text={2}", mCurrentBatch_FromLanguageCode, mCurrentBatch_ToLanguageCode, Uri.EscapeUriString( sb.ToString() ));
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Debug.Log(url);
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www = UnityWebRequest.Get(url);
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I2Utils.SendWebRequest(www);
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}
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public override eJobState GetState()
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{
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if (www != null && www.isDone)
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{
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ProcessResult(www.downloadHandler.data, www.error);
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www.Dispose();
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www = null;
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}
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if (www == null)
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{
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ExecuteNextBatch();
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}
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return mJobState;
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}
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public void ProcessResult(byte[] bytes, string errorMsg)
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{
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if (string.IsNullOrEmpty(errorMsg))
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{
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var wwwText = Encoding.UTF8.GetString(bytes, 0, bytes.Length); //www.text
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var result = ParseTranslationResult(wwwText, "aab");
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//errorMsg = GoogleTranslation.ParseTranslationResult(wwwText, _requests);
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Debug.Log(result);
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if (string.IsNullOrEmpty(errorMsg))
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{
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if (_OnTranslationReady != null)
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_OnTranslationReady(_requests, null);
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return;
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}
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}
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mJobState = eJobState.Failed;
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mErrorMessage = errorMsg;
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}
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string ParseTranslationResult( string html, string OriginalText )
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{
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try
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{
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// This is a Hack for reading Google Translation while Google doens't change their response format
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int iStart = html.IndexOf("TRANSLATED_TEXT='", StringComparison.Ordinal) + "TRANSLATED_TEXT='".Length;
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int iEnd = html.IndexOf("';var", iStart, StringComparison.Ordinal);
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string Translation = html.Substring( iStart, iEnd-iStart);
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// Convert to normalized HTML
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Translation = Regex.Replace(Translation, @"\\x([a-fA-F0-9]{2})",
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match => char.ConvertFromUtf32(int.Parse(match.Groups[1].Value, NumberStyles.HexNumber)));
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// Convert ASCII Characters
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Translation = Regex.Replace(Translation, @"&#(\d+);",
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match => char.ConvertFromUtf32(int.Parse(match.Groups[1].Value)));
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Translation = Translation.Replace("<br>", "\n");
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if (OriginalText.ToUpper()==OriginalText)
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Translation = Translation.ToUpper();
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else
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if (GoogleTranslation.UppercaseFirst(OriginalText)==OriginalText)
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Translation = GoogleTranslation.UppercaseFirst(Translation);
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else
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if (GoogleTranslation.TitleCase(OriginalText)==OriginalText)
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Translation = GoogleTranslation.TitleCase(Translation);
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return Translation;
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}
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catch (Exception ex)
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{
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Debug.LogError(ex.Message);
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return string.Empty;
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}
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}
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}
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}
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