hellbound/Assets/Sources/Lean/Transition/Methods/Graphic/UnityEngine.UI.Graphic.asset

19 lines
658 B
Plaintext
Raw Normal View History

2021-11-26 11:16:25 +03:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a5545acbf3507bc44ad0dbb5454900f1, type: 3}
m_Name: UnityEngine.UI.Graphic
m_EditorClassIdentifier:
entries:
- Title: Color
Template: {fileID: 11400000, guid: a594876431832f1468812560a677920a, type: 2}
Contents: "PROPERTY\tcolor\nDEFAULT\t = UnityEngine.Color.white\nFSA\t\t[UnityEngine.Serialization.FormerlySerializedAs(\"Color\")]"