using game; public class Settings { public static readonly string PACKAGE_ID = "%(PACKAGE_ID)%"; #if UNITY_IOS public static readonly string PACKAGE_ID_FULL = "%(PACKAGE_ID_FULL_IOS)%"; #else public static readonly string PACKAGE_ID_FULL = "%(PACKAGE_ID_FULL_ANDROID)%"; #endif public static readonly string DATA_FILE = "%(DATA_FILE)%"; public static readonly string IOS_APP_ID = "%(IOS_APP_ID)%"; public static readonly string FACEBOOK_APP_ID = "%(FACEBOOK_APP_ID)%"; public static readonly string TENJIN_KEY = "%(TENJIN_KEY)%"; public static readonly string GAME_COMPANY_NAME = "%(GAME_COMPANY_NAME)%"; public static readonly string GAME_PROJECT_NAME = "%(GAME_PROJECT_NAME)%"; public static readonly string CLIENT_APP_NAME = "%(CLIENT_APP_NAME)%"; public static readonly string CLIENT_APP_ICON = "%(CLIENT_APP_ICON)%"; public static readonly string VERSION = "%(GAME_VERSION)%"; public static readonly uint VERSION_CODE = %(GAME_VERSION_CODE)%; public static readonly uint VERSION_REV_NUMBER = %(GAME_REVISION_NUMBER)%; public static readonly string VERSION_REV_HASH = "%(GAME_REVISION_HASH)%"; public static readonly string VERSION_BRANCH = "%(GAME_VERSION_BRANCH)%"; public static readonly bool UNITY_CONNECT_PURCHASING = %(UNITY_CONNECT_PURCHASING)% == 1; public static readonly bool OFFLINE_REWARD_ENABLE = %(OFFLINE_REWARD)% == 1; public static readonly bool DAILY_REWARD_ENABLE = %(DAILY_REWARD)% == 1; public static readonly bool LEVEL_REWARD_ENABLE = %(LEVEL_REWARD)% == 1; public static readonly bool BUFF_SECTION_ENABLE = %(BUFF_SECTION)% == 1; public static readonly bool SHOP_ENABLE = %(SHOP_BUTTON)% == 1; public static readonly string ADS_MEDIATION_KEY = "%(ADS_MEDIATION_KEY)%"; public static readonly string ADS_BANNER_UNIT = "%(ADS_BANNER_UNIT)%"; public static readonly string ADS_INTERSTITIAL_UNIT = "%(ADS_INTERSTITIAL_UNIT)%"; public static readonly string ADS_REWARD_UNIT = "%(ADS_REWARD_UNIT)%"; public static readonly EnumAndroidStore ANDROID_TARGET_STORE = EnumAndroidStore.%(ANDROID_TARGET_STORE)%; #if UNITY_EDITOR public static readonly string IOS_TEAM_ID = "%(IOS_TEAM_ID)%"; public static readonly string MOPUB_ADMOD_APP_ID = "%(MOPUB_ADMOD_APP_ID)%"; public static readonly string BUILD_CLIENT_OPTS = "%(BUILD_CLIENT_OPTS)%"; public static readonly bool ANDROID_USE_IL2CPP = %(ANDROID_USE_IL2CPP)% == 1; public static readonly string ANDROID_TARGET_ARCHITECTURES = "%(ANDROID_APK_DEVICE_ARCHS)%"; public static readonly bool ANDROID_NATIVE_DEBUG_SYMBOLS_ZIP = %(ANDROID_NATIVE_DEBUG_SYMBOLS_ZIP)% == 1; #endif }