using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MoreMountains.Tools
{
///
/// A super simple mono you can add to an object to call its Quit method, which will force the application to quit.
///
public class MMApplicationQuit : MonoBehaviour
{
[Header("Debug")]
[MMInspectorButton("Quit")]
public bool QuitButton;
///
/// Forces the application to quit
///
public virtual void Quit()
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
}
}
}