%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &4
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 1
m_BakeResolution: 50
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 0
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 0
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_MixedBakeMode: 1
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 0
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 0
--- !u!196 &5
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666666
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &73401479
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 73401481}
- component: {fileID: 73401480}
m_Layer: 0
m_Name: LeanLastUp
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &73401480
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 73401479}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 655352e4364cb9e4c8872991469c73da, type: 3}
m_Name:
m_EditorClassIdentifier:
ignoreStartedOverGui: 1
requiredSelectable: {fileID: 0}
onFinger:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1878642751}
m_MethodName: set_text
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: Last up!
m_BoolArgument: 0
m_CallState: 2
ScreenDepth:
Conversion: 0
Camera: {fileID: 0}
Object: {fileID: 0}
Layers:
serializedVersion: 2
m_Bits: 0
Distance: 10
onWorld:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 144978961}
m_MethodName: SetString
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onScreen:
m_PersistentCalls:
m_Calls: []
--- !u!4 &73401481
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 73401479}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &123353375
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 11438438, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_Text
value: 'This shows you how to make a first person camera that can look around
when you drag the screen.
This is done using the LeanPitchYaw
component, and the rotation is driven from the LeanMultiDrag
component.
Where the LeanMultiDrag.OnDragDelta
event is connected to the LeanPitchYaw.Rotate method.'
objectReference: {fileID: 0}
- target: {fileID: 11448614, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_Text
value: drag = pitch & yaw
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22410238, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMin.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMax.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_Pivot.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22438504, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_Pivot.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22480264, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 114457744909205792, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Text
value: This shows you how to detect when the first finger begins touching the
screen, and when the last finger finishes touching the screen. This is done
using the LeanFirstDown and LeanLastUp
component.s
objectReference: {fileID: 0}
- target: {fileID: 224356063559649096, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224363055373148510, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224363055373148510, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224494468789392064, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225251752922884782, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Alpha
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225251752922884782, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Interactable
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225251752922884782, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_BlocksRaycasts
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225261064821389912, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Alpha
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225261064821389912, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Interactable
value: 0
objectReference: {fileID: 0}
- target: {fileID: 225261064821389912, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_BlocksRaycasts
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1907904612675879445, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_Text
value: Touch the screen!
objectReference: {fileID: 0}
- target: {fileID: 3842902602399203594, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3842902602399203594, guid: 8df6337a574cdad4bb6ec66cc50c6c2b,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8df6337a574cdad4bb6ec66cc50c6c2b, type: 3}
--- !u!1 &144978956
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 144978957}
- component: {fileID: 144978960}
- component: {fileID: 144978959}
- component: {fileID: 144978958}
- component: {fileID: 144978961}
m_Layer: 5
m_Name: World
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &144978957
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144978956}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.75, y: 0.75, z: 1}
m_Children: []
m_Father: {fileID: 774215358}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -30}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &144978958
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144978956}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.19607843}
m_EffectDistance: {x: 0, y: -3}
m_UseGraphicAlpha: 1
--- !u!114 &144978959
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144978956}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: d54323c94c164de478170d5e7d0273be, type: 3}
m_FontSize: 60
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 80
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: '
'
--- !u!222 &144978960
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144978956}
m_CullTransparentMesh: 0
--- !u!114 &144978961
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144978956}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b7efa857135ee3242bb57cd8a91087c8, type: 3}
m_Name:
m_EditorClassIdentifier:
format: Current Value = {0}
onString:
m_PersistentCalls:
m_Calls: []
--- !u!1 &429309153
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 429309156}
- component: {fileID: 429309155}
- component: {fileID: 429309154}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &429309154
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 429309153}
m_Enabled: 1
--- !u!20 &429309155
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 429309153}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0.019607844}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: -1000
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 10
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &429309156
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 429309153}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &774215354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 774215358}
- component: {fileID: 774215357}
- component: {fileID: 774215356}
- component: {fileID: 774215355}
m_Layer: 0
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &774215355
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 774215354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &774215356
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 774215354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 1024, y: 768}
m_ScreenMatchMode: 1
m_MatchWidthOrHeight: 0.5
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!223 &774215357
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 774215354}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!224 &774215358
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 774215354}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 144978957}
- {fileID: 1878642749}
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1 &1093219284
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1093219287}
- component: {fileID: 1093219286}
m_Layer: 0
m_Name: LeanFirstDown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1093219286
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1093219284}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ffe8256e66fd0614b8ade06ebff533b6, type: 3}
m_Name:
m_EditorClassIdentifier:
ignoreStartedOverGui: 1
requiredSelectable: {fileID: 0}
onFinger:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1878642751}
m_MethodName: set_text
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: First down!
m_BoolArgument: 0
m_CallState: 2
ScreenDepth:
Conversion: 0
Camera: {fileID: 0}
Object: {fileID: 0}
Layers:
serializedVersion: 2
m_Bits: 0
Distance: 10
onWorld:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 144978961}
m_MethodName: SetString
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onScreen:
m_PersistentCalls:
m_Calls: []
--- !u!4 &1093219287
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1093219284}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1650081524
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1650081526}
- component: {fileID: 1650081525}
- component: {fileID: 1650081527}
m_Layer: 0
m_Name: LeanTouch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1650081525
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650081524}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1fc98219a83dff145947365dc914d06e, type: 3}
m_Name:
m_EditorClassIdentifier:
tapThreshold: 0.5
swipeThreshold: 50
referenceDpi: 200
guiLayers:
serializedVersion: 2
m_Bits: 32
useTouch: 1
useHover: 1
useMouse: 1
useSimulator: 1
recordFingers: 1
recordThreshold: 5
recordLimit: 0
--- !u!4 &1650081526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650081524}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1650081527
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650081524}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 801d0d506e4503f4cb8729e3868bb030, type: 3}
m_Name:
m_EditorClassIdentifier:
pinchTwistKey: 306
movePivotKey: 308
multiDragKey: 308
fingerTexture: {fileID: 2800000, guid: 25c48be3a87ea0f489a6d41c9c9a2194, type: 3}
--- !u!1 &1878642748
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1878642749}
- component: {fileID: 1878642752}
- component: {fileID: 1878642751}
- component: {fileID: 1878642750}
m_Layer: 5
m_Name: Info
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1878642749
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1878642748}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.75, y: 0.75, z: 1}
m_Children: []
m_Father: {fileID: 774215358}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 30}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1878642750
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1878642748}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.19607843}
m_EffectDistance: {x: 0, y: -3}
m_UseGraphicAlpha: 1
--- !u!114 &1878642751
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1878642748}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: d54323c94c164de478170d5e7d0273be, type: 3}
m_FontSize: 60
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 80
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: '
'
--- !u!222 &1878642752
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1878642748}
m_CullTransparentMesh: 0