using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
namespace MoreMountains.Tools
{
///
/// Layermask Extensions
///
public static class LayermaskExtensions
{
///
/// Returns bool if layer is within layermask
///
///
///
///
public static bool MMContains(this LayerMask mask, int layer)
{
return ((mask.value & (1 << layer)) > 0);
}
///
/// Returns true if gameObject is within layermask
///
///
///
///
public static bool MMContains(this LayerMask mask, GameObject gameobject)
{
return ((mask.value & (1 << gameobject.layer)) > 0);
}
}
}