hellbound/Assets/Scripts/Game/Save/AutoIncrementIdFactory.cs

25 lines
425 B
C#

public class AutoIncrementIdFactory
{
private uint _currentID = 0;
public uint NextId()
{
return ++_currentID;
}
public uint PeekId()
{
return _currentID;
}
public void Recognize(uint existing_id)
{
if (_currentID < existing_id)
_currentID = existing_id;
}
public void Reset()
{
_currentID = 0;
}
}