41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
using System;
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using game;
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public class TimeRewards
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{
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public ITimeReward Offline { get; private set; } = new NullTimeReward();
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public ITimeReward Daily { get; private set; } = new NullTimeReward();
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public void Init()
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{
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InitOfflineReward();
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InitDailyReward();
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}
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private void InitOfflineReward()
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{
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if (Settings.OFFLINE_REWARD_ENABLE == false)
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return;
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var offlineConf = G.Instance.Configs.Get<ConfOfflineReward>("@time_rewards/offline_reward");
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if (offlineConf == null)
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throw new NullReferenceException("Not found config for offline reward.");
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Offline = new OfflineReward(offlineConf);
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}
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private void InitDailyReward()
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{
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if (Settings.DAILY_REWARD_ENABLE == false)
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return;
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var dailyConf = G.Instance.Configs.Get<ConfDailyReward>("@time_rewards/daily_reward");
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if (dailyConf == null)
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throw new NullReferenceException("Not found config for offline reward.");
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Daily = new DailyReward(dailyConf);
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}
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}
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