hellbound/Assets/Scripts/Game/UI/WindowAnimationSettings.cs

19 lines
420 B
C#

using UnityEngine;
public class WindowAnimationSettings : MonoBehaviour
{
private enum AnimationType
{
Top = 0,
Bottom = 1,
Left = 2,
Right = 3
}
[SerializeField] private AnimationType openAnimation;
[SerializeField] private AnimationType closeAnimation;
public int OpenAnimation => (int) openAnimation;
public int CloseAnimation => (int) closeAnimation;
}