37 lines
1001 B
C#
37 lines
1001 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using MoreMountains.Feedbacks;
|
|
using UnityEngine;
|
|
|
|
namespace MoreMountains.Feel
|
|
{
|
|
public class FeelCardsUIStackButton : MonoBehaviour
|
|
{
|
|
/// the MMFeedback to play when pressing the stack button
|
|
public MMFeedbacks StackFeedback;
|
|
/// a list of feedbacks that should prevent the button from working if any of them is still playing
|
|
public List<MMFeedbacks> BlockerFeedbacks;
|
|
|
|
public virtual void Stack()
|
|
{
|
|
bool blocked = false;
|
|
foreach (MMFeedbacks feedbacks in BlockerFeedbacks)
|
|
{
|
|
if (feedbacks.IsPlaying)
|
|
{
|
|
blocked = true;
|
|
}
|
|
}
|
|
|
|
if (blocked)
|
|
{
|
|
return;
|
|
}
|
|
|
|
StackFeedback?.PlayFeedbacks();
|
|
this.gameObject.SetActive(false);
|
|
}
|
|
}
|
|
}
|
|
|