36 lines
1005 B
C#
36 lines
1005 B
C#
using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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namespace MoreMountains.Tools
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{
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/// <summary>
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/// Dictionary extensions
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/// </summary>
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public static class MMDictionaryExtensions
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{
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/// <summary>
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/// Finds a key (if there's one) that matches the value set in parameters
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <typeparam name="W"></typeparam>
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/// <param name="dictionary"></param>
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/// <param name="value"></param>
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/// <returns></returns>
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public static T KeyByValue<T, W>(this Dictionary<T, W> dictionary, T value)
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{
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T key = default;
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foreach (KeyValuePair<T, W> pair in dictionary)
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{
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if (pair.Value.Equals(value))
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{
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key = pair.Key;
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break;
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}
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}
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return key;
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}
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}
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}
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