hellbound/Assets/Sources/Lean/GUI/Examples/21 Hitbox.unity

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value: This shows you how the <color=#0FF>LeanHitbox</color> component can
be added to your <color=#0FF>Image</color> GameObjects. This changes the
hitbox from a box to a custom shape based on the texture alpha/opacity. Keep
in mind this requires that the texture import settings have <color=#0FF>Read/Write
Enabled</color>.
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