hellbound/Assets/Sources/Lean/Touch+/Examples/Camera/16 Freeflight.unity

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Check the child GameObjects of the <color=#0FF>Main
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two finger drag (alt + drag) =
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value: This shows you how to create a free flight camera system, where you
have 6 degrees of freedom. You can see the children of the <color=#0FF>Main
Camera</color> GameObject to see how this is set up. One Finger Drag = Pitch/Yaw.
Twist = Roll. Two Finger Drag = Left/Right & Down/Up. Pinch = Forward/Back.
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