hellbound/Assets/Sources/Lean/Touch+/Examples/Camera/18 Object.unity

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value: This shows you how to make a GameObject that can be controlled across
6 degrees of freedom.
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value: 'one finger drag = pitch/yaw
two finger drag (alt + drag) =
horizontal/vertical
pinch (ctrl + drag) = move
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value: This shows you how to create a free flight movement system, where you
have 6 degrees of freedom. You can see the children of the <color=#0FF>Red
Cube</color> GameObject to see how this is set up. One Finger Drag = Pitch/Yaw.
Twist = Roll. Two Finger Drag = Left/Right & Down/Up. Pinch = Forward/Back.
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value: 'Drag = Look
Twist / Ctrl + Drag = Roll
Pinch / Ctrl
+ Drag = Move
Two Finger Drag / Alt + Drag = Pan'
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