hellbound/Assets/Sources/Lean/Touch+/Examples/Canvas/15 Swipe Direction Spawn.unity

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value: This shows you how the <color=#0FF>Drag To Spawn / Selectable / Drop</color>
demo scene can be modified to spawn a different prefab based on your swipe
direction. This is done using multiple <color=#0FF>LeanManualFlick</color>
components with different angle requirements. The <color=#0FF>LeanFingerDownCanvas.OnFinger</color>
event is instead used to send the finger to each of these components using
the <color=#0FF>LeanManualFlick.AddFinger</color> function. The <color=#0FF>LeanManualFlick.OnFinger</color>
even is then connected to each <color=#0FF>LeanSpawnWithFinger.Spawn</color>
function to perform the spawn based on the direction you swiped in.
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Swipe right = Spawn cube'
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