hellbound/Assets/Sources/Lean/Touch+/Examples/Follow/04 Chase Rigidbody.unity

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chase fingers touching the screen.
The <color=#0FF>LeanChaseRigidbody</color>
component is used to chase a world position, and the <color=#0FF>LeanMultiPosition</color>
component is used to
update it via the <color=#0FF>LeanMultiPosition.OnPosition</color>
event, which is is connected to the <color=#0FF>LeanChaseRigidbody.SetPosition</color>
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value: This shows you how to make a <color=#0FF>Rigidbody</color> chase the
fingers touching the screen. This is done using the <color=#0FF>LeanChase
Rigidbody </color> component, where the chase position is driven using the
<color=#0FF>LeanMultiPosition</color> and <color=#0FF>LeanConvertPosition</color>
components. The <color=#0FF>LeanMultiPosition.OnPosition</color> event is
connected to the <color=#0FF>LeanConvertPosition.Convert</color> method.
The <color=#0FF>LeanConvertPosition.OnPosition</color> event is connected
to the <color=#0FF>LeanChaseRigidbody.SetPosition</color> method.
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