hellbound/meta/data.meta

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struct DataPlayer
@POD
id : uint32
name : string @default: ""
end
struct DataProgress
@POD
completed : uint32 @default: 0
position : uint32 @default: 0
sequence : uint32[] @default: []
levelReward : DataLevelReward @default: {}
end
struct DataItem
@POD
amount : uint32
protoId : uint32
end
struct DataOfflineReward
@POD
lastEntryTime : string @default: ""
end
struct DataDailyReward
@POD
nextRewardTime : string @default: ""
lastEntryTime : string @default: ""
dayIndex : uint32 @default: 0
end
struct DataTimeRewards
@POD
offline : DataOfflineReward @default: {}
daily : DataDailyReward @default: {}
end
struct DataGame
@cloneable
extId : string
player : DataPlayer @default: {}
inventory : DataInventory @default:{}
progress : DataProgress @default: {}
timeRewards : DataTimeRewards @default: {}
buffs : DataBuffs @default: {}
end
struct DataSave
@POD
local : DataGame
remote : DataGame
end
struct DataInventory
@POD
purchased : DataItem[] @default:[]
equipped : DataItem[] @default:[]
end
struct DataLevelReward
@POD
itemId : uint32 @default : 0
progress : float @default : 0
end
struct DataBuff
@POD
type : EnumBuffType
level : uint32 @default : 0
end
struct DataBuffs
@POD
buffs : DataBuff[] @default:[]
end