23 lines
429 B
C#
23 lines
429 B
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class BuffSection : MonoBehaviour
|
|
{
|
|
private IEnumerable<BuffPresenter> _content;
|
|
|
|
private void Awake()
|
|
{
|
|
_content = GetComponentsInChildren<BuffPresenter>();
|
|
}
|
|
|
|
public void Init()
|
|
{
|
|
_content.ForEach(b => b.gameObject.SetActive(Settings.BUFF_SECTION_ENABLE));
|
|
}
|
|
|
|
public void SetShineActive(bool status)
|
|
{
|
|
|
|
}
|
|
}
|